Poser Pro 2012 For Mac Free Download

Features on Poser Pro 2012 for Mac Download Description for Poser Pro 2012 for Mac Download Fastest way for professional artists and production teams to add pre-rigged, fully textured posable and animatable 3D characters to their 3D, Max, Maya, CINEMA 4D and Lightwave projects.

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  2. Poser Pro 2012 free download. software is the latest version of the Poser software product used to create 3D character art and animation in minutes. Poser Pro 2012 has a Free Download and is now.
Poser Pro 2012 For Mac Free DownloadSmith Micro has announced the launch of Poser Pro 2012 free download. software. Poser Pro 2012 free download. software is the latest version of the Poser software product used to create 3D character art and animation inminutes. Poser Pro 2012 has a Free Download and is now available to download and try or to buy.

Poser Pro 2012: For the professional artist and productionteam. It's the fastest way to add pre-rigged and fully textured 3Dcharacters to their projects. Included plug-ins transport pre-rigged, fullytextured and animated 3D characters into 3ds Max, Maya, LightWave 3D and CINEMA4D projects.

Features

Real-time OpenGL Scene Preview
With Poser Pro’s OpenGL improvements, you’ll see accurate, real-time previewsof Spot, Point, Infinite and IBL (Image Based Lights) Lights, Shadows, withScreen Space Ambient Occlusion, Normal Maps and Back Facing Polygons in a GammaCorrected scene. The Light Properties control allows the user to togglespecific lights to preview in the scene, with accumulated brightness for eachselected light. MIP Map support improves performance when previewing largetextures. Our OpenGL hardware improvements preview textures more efficiently,with reliable onscreen display of lights, shadows, and color, for smarter,quicker interactive scene creation.

Subsurface Scattering
Skin, wax, and marble are just some of the materials that are translucent whenstruck by light. To recreate this subtle yet crucial effect when renderingthese materials in Poser, we’ve incorporated a set of easy to configureSubsurface Scattering Material Nodes. New Nodes include Subsurface Skin, CustomScatter, and basic Scatter. The Scatter Node includes a number of optimizedpre-sets for Skin, Marble, Milk, Fruit and Vegetables. With Poser’s newSubsurface Material nodes, you’ll transform your scenes into renderedmasterpieces with lifelike translucent surfaces.

Rendering Performance Improvements
Poser’s FireFly Rendering Engine keeps getting better with numerousimprovements in reflections, transparencies, depth of field and 3D motion blurquality, netting visibly smoother results without significantly impactingrender times. We’ve invested time in Indirect Lighting (IDL) which now can becombined with Ambient Occlusion (AO), and is faster when renderingtransparency. We’ve also enabled Light Emitting Objects which are invisible infinal renderings yet contribute indirect illumination to the scene. In additionto our new Subsurface Scattering Nodes, we’ve included a new Custom ScatterNode to support effects such as bioluminescent skin.

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Weight Map Rigging
High-end professional 3D applications like 3ds Max and Maya have set thestandard for vertex Weight Map Rigging, and now both Poser and Poser Proprovide the most open vertex Weight Mapping support available to Poser userstoday. Weight Map Rigging offers several benefits including smoother bendingfolds and bulges with vertex by vertex control over every bend or bulge. WeightMaps can be added to any joint bend, to twist and scaling channels and can beused to control bulges. Plus Poser takes the standard of Weight Map Riggingseveral steps further with support for Hybrid Joint Rigging (combiningtraditional Poser Sphere/Capsule Zones with Weight Maps), using either singlemesh geometry or traditionally grouped geometry, and enables Weight Maps or zonesto affect any number of body parts beyond the current joint. Poser’s new WeightMap Rigging provides a platform that will support third party figures that useWeight Mapping, by expanding the open, well documented and easily editablePoser PZ3 file format, to encourage creativity and user driven enhancements toPoser figures.

Vertex Weight Map Auto Transfer– Poser Pro 2012 Only
For easy character content creation using Poser Pro, we’ve developed the newvertex Weight Map Auto Transfer feature. This powerful new feature makes itincredibly easy to transform any existing clothing item into a full vertexWeight Map Rigged conforming clothing item. Simply open the object you want totransform in the Set-Up room, click on the figure you want the item to match inthe Poser Library, and let Poser Pro do the rest. Once transformed, the newfigure will inherit the source figure’s vertex Weight Maps and even body partgroups. It literally takes seconds to transform any imported or older figure orgeometry into a fully Weight Mapped Poser Figure. Putting on finishing touchesis a breeze with Pro 2012’s vertex Weight Map Painting tools. Combined withPoser’s included Wardrobe Wizard, you can even transfer the full set of morphsfrom the source figure to your newly created figure.

Weight Map Creation Tools – Poser Pro 2012 Only
Poser Pro delivers the most complete suite of vertex Weight Map Creation toolsin the world of Poser. Creating and fine-tuning Weight Maps is easy using Pro2012’s updated Joint Editor features. Select any joint and simply add a newWeight Map. Click on the Paint Mode to interactively paint vertex weights, withfull pressure sensitive tablet support for optimal rig fine tuning. ApplySymmetry to transfer bend and bulge Weight Maps from side to side. And if youwant to convert existing Poser figures to the powerful new Weight Map Riggingsystem, simply convert the figure’s traditional Poser Sphere and Capsule Zonesinto a Weight Map that is fully editable. Combine Weight Maps with Zones of Influencefor Hybrid Joint Rigging, providing the best of both rigging systems. And ofcourse, with Pro 2012’s new Weight Map Auto Transfer, you’ll be able totransfer any existing Weight Map Rig onto any new figure. This state of the artsuite of Weight Map Creation Tools is going to change the face of contentdevelopment for Poser.

Grouping Objects
Need a way to move, scale or hide a bunch of objects in a Poser scene, at thesame time? Now you can simply add any number of scene elements, from figures andprops to lights, into a Grouping Object. They can be moved, rotated, scaled andanimated or even hidden and revealed. Create multiple Grouping Objects to holddifferent areas of a scene, or related props and figures. Adding selected sceneelements into any Grouping Object is easy using our powerful new Context Menucontrols. This significant new feature will change how you manage your scenes,providing you plenty of control over whole groups of objects in that scene.

Expanded Context Menus

Sometimes, it’s the simple things that make the biggest difference. Poser’sexpanded Context Menus will vastly improve interaction and scene creation, andchange the way you work with Poser forever. Six unique Context Menus have beendeveloped for Figures, Actors, Objects, Lights, Cameras and Backgrounds toprovide quick access to the most useful menu operations including selecting,toggling IK on/off, copying symmetry in poses, pointing lights, conformingclothing, setting parenting, changing light types, and even hiding/revealingall items in a Grouping Object. Once you start using Poser’s new Context Menus,you’ll enjoy working and playing with Poser all over again.

Full Scene Category in Library
In the past, if you wanted to re-use a Poser scene with that perfect environmentsettings, lights, cameras, props and dependencies and even render settings, youhad to build it, save it, then find and import it. With the new Scene Categoryin the Library you simply add that full Poser scene with lights, cameras, allprops and figures in place, and with all dependencies right into the Library.From there your new scenes can be dragged directly from the Library into thePoser workspace. For Poser content developers this new feature will enable youto deliver fully constructed scenes with dependencies and optimal rendersettings that require less user support and are far easier to use.

Multi-select Drag and Drop Library Support
When we introduced Drag and Drop support in Poser’s Library, our users found itso much easier to apply materials, or conform clothing, or drop a pose rightonto a figure. With the Library’s new Multi-select feature, you’ll be able toselect several items of clothing and drag them right onto a figure andauto-conform them in one step. But it gets even better when working withmultiple categories of items in your Favorites; Multi-select a hairstyle,several clothing items and a pose all at once, then click and drag them rightonto your target figure. Poser will automatically apply the items. It doesn’tget much easier. Within the Library, you’ll be able to drag and drop items fromfolder to folder making it easy to reorganize your Content

Morphing Tool Tablet Support
If you own a Wacom pressure sensitive tablet, Poser is going to make you a veryhappy camper. We’ve engineered Wacom tablet support into the Morph Tool so youcan have much finer control when creating morphs. Vary brush strength withpressure for any brush size you’ve set. The Morph Tool is powerful, but withtablet support, it’s gotten even better. The new ‘Flatten’ option for MorphingTool Create mode moves points toward a 'best fit' plane determined bythe affected vertices.

Constraint Channels and Constraint Objects
For our animators that have been looking for a way to animate a ball beingthrow or caught, we’ve introduced Constraint Channels and Objects. Basically,the Constraint Object is an animatable handle for an object that will allow youto parent it to a figure’s hand as it winds up for the throw, and then have theobject leave the hand and fly through the air as if it’s being thrown.Constraints are a simple to use feature that will permit all kinds of coolanimation effects.

Light Emitting Objects
We changed the face of rendering in Poser when we introduced Indirect Lighting(IDL). Poser users quickly discovered that, with high ambient values to castlight that with a few tweaks, they could open up a huge array of lightingeffects. Now you can create Light Emitters; toggle off visibility in renderingfor objects, yet still enable them to cast light. Build light domes,environment domes and large area lights to cast ambient light without beingrendered in the scene. Combined with our new Poser Scene Library category, thisfeature will be a great way to deliver a fully lit IDL environment.

Frame Selected Object
In complex scenes it can be a little challenging to keep your camera focused onan area that you’re working on using Poser’s original camera controls. To helpout, we’ve introduced the Frame Selected Object Camera. With the click of a button,your current camera will zoom in on the selected object, allowing you take acloser look at exactly where you’re working on. This makes it easier tonavigate in and out of your deep scenes and saves you time when creating them.

Orbit Selected Object Mode
Poser also includes a new mode as a companion feature to the new Frame SelectedObject Camera. Simply toggle on the Orbit Selected mode and your currentcamera will rotate around the center point of the currently selected object.This makes it easier to focus on a selected element, and view it from everydirection by spinning Camera trackball controls.

Full 64-bit Mac/Win – Poser Pro 2012 Only
Building a cross platform (M/W) application with full 64 bit support is no easytask, but with this release of Poser Pro, both Mac and Windows users can nowbenefit from the virtually unlimited use of system memory, and full processingpower of 64 bit hardware. The Poser Pro application, with its FireFly renderengine and included network capable Queue Manager are 64 bit enabled so you canuse your memory more efficiently, create and render larger scenes, andultimately save time across the board.

Faster Dynamic Hair
Our engineers spent time under the hood to speed up Dynamic Hair. Now Poser’spowerful Dynamic Hair calculates collisions faster and renders it faster aswell.

Pre-render Texture Caching
We’ve heard your requests for faster pre-render texture handling and deliveredtwo new methods that will save time the minute you press that Render Nowbutton. Poser now preprocesses all scene textures in the background making useof your multicore processor, in prep for that first render, and can cache thosetextures session to session if you desire. Choose between traditional and thenew Crisp' texture filtering options.

Python 2.7 Support
Poser keeps improving and so does Python. We now provide Python 2.7 support totake full advantage of improvements to the scripting language.

Improved COLLADA Support – Poser Pro 2012 Only
COLLADA is the most broadly adopted standard 3D content and figure interchangeformat in the industry today. The list of powerful 2D and 3D applications withCOLLADA integration keeps growing and includes Adobe Photoshop, Softimage XSI,LightWave 3D, CINEMA 4D, Houdini, Modo, SketchUp, Blender, and Wings3D. COLLADA makes it easy to export to various game engines and WebGLframeworks. Poser provides one of the most robust integrations in the market,and to ensure that our support is second to none, we are actively involved inthe COLLLADA specification and conformance programs. New to Poser Pro isediting of fully rigged, single skin mesh, weight mapped figures for inclusionin projects created using other tools with COLLADA support.

Mac OS X 10.7 Lion Support
Poser Pro 2012 and Poser 9 are now fully Cocoa based and supported on Apple’slatest OS X 10.7 Lion.

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Poser Pro 2012 includes all the basic features of Poser 9 plus theseadditional features listed below. If you’re interested in the most completeversion of Poser, Pro 2012 has everything you’ll need.

Queue Manager / Network Render Queue
Save time and cut production costs by using additional computers to queuecomplex scenes and render lengthy animations. The standalone Queue Managerallows you to set-up and manage a Network Render Queue, distribute renderingjobs across that network, and manage those rendering jobs to suit yourschedule. With the Queue Manager, distributed renderings can be paused andresumed, or fully rendered on slave machines so you can keep working in PoserPro on your master machine.

Background Rendering
Increase personal productivity with background rendering in Poser Pro 2012.Work on 3D scenes in the foreground, while rendering images with the Fireflyrender engine in the background. When rendering in the background, you can openor close other scene files, save your project, and continue working withoutinterrupting the background render.

64-bit Application and FireFly Render Engine
Poser Pro 2012 lets you take advantage of high performance 64-bit OS X andWindows Operating Systems and hardware with the 64-bit Poser Pro application,the Queue Manager and the FireFly Render Engine. 64-bit support efficientlyuses all available system memory to open and render even the most complex scenefiles in the shortest possible time.

High Dynamic RangeImage (HDRI) Export
Create vivid, life-like images with HDRI output. HDRI accurately represents afull range of intensity levels and detail in real world scenes, ranging fromthe brightest sunlight to the deepest shadows. High Dynamic Range images can beexported in Radiance (.hdr) or OpenEXR (.exr) format giving you greater controlover the luminosity, opacity and reflectance range of your work. With HDRIoptimized output, you can take advantage of the extra precision, flexibilityand physically correct image operations in post-production (that standard imageformats don’t support).

PoserFusion Hosting Plug-ins
PoserFusion lets you use Poser Pro 2012 as a character animation solution for3ds Max, Maya, CINEMA 4D and LightWave. The included PoserFusion plug-ins,allow you to open and host Poser scene files and 3D content within thesepowerful 3D production applications. Integrate static or animated Poser scenesto add pre-built and rigged 3D Poser characters into your projects—whether youare an architect or product designer.

Gamma Correction/Linear Rendering
With Gamma Correction specify gamma values and apply those values to textures,and choose gamma values that will be applied to exported images. This allowsyou to perform linear rendering for increased luminance accuracy. GammaCorrection gives you the confidence that 'what you see is what you’llget' because input and output data will comply with your selected gamma values.

Gamma Correction on the Texture Manager allows you to specify gamma values pertexture, giving you the ability to exclude certain textures from scene-widegamma correction for maximum flexibility when dealing with transparency,displacement or normal maps.

SYSTEM REQUIREMENTS

Windows

  • Windows XP, Vista or 7 (64-bit OS required for 64-bit installation)
  • 1.3 GHz Pentium 4 or newer, Athlon 64 or newer (1.65 GHz multicore or faster recommended)
  • 1 GB system RAM (2 GB or more recommended)
  • OpenGL enabled graphics card or chipset recommended (recent NVIDIA GeForce and ATI Radeon required for advanced real-time preview features)
  • 24-bit color display, 1024 x 768 minimum resolution
  • 3 GB free hard disk space (5 GB recommended)
  • DVD-ROM drive (physical product only)
  • Internet connection required for Content Paradise
  • Windows® Internet Explorer® 7 or newer
  • Adobe® Flash® Player 9 or newer (Flash® Player 11 required for 64-bit embedded library)
  • Adobe® AIR® (external library)
  • Hosting plugins require a valid English language installation of their respective host application: Maxon CINEMA 4D R10-12 (64 & 32-bit), Autodesk 3ds Max 2010-2012 (64 & 32-bit), Autodesk Maya 2010-2012 (64 & 32-bit), NewTek LightWave 3D

Mac OS X

  • Mac OS X 10.5, 10.6, 10.7
  • 1.5 GHz Intel Core processor (Core 2 Duo or faster recommended, 64-bit CPU required for 64-bit support, PPC supported for Queue Manager only)
  • 1 GB system RAM (2 GB or more recommended)
  • OpenGL enabled graphics card or chipset recommended (recent NVIDIA GeForce and ATI Radeon required for advanced real-time preview features)
  • 24-bit color display, 1024 x 768 minimum resolution
  • 3 GB free hard disk space (5 GB recommended)
  • DVD-ROM drive (physical product only)
  • Internet connection required for Content Paradise
  • Adobe® Flash® Player 9 or newer (embedded library)
  • Adobe® AIR® (external library)
  • Hosting plugins require a valid English language installation of their respective host application: Maxon CINEMA 4D R10-12 (64 & 32-bit), Autodesk Maya 2010-2012 (64 & 32-bit), NewTek LightWave 3D


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Poser Pro 2012 For Mac Free Download

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