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Life is Strange: Before the Storm is a new three part standalone story adventure set three years before the events of the first game. This time play as Chloe Price, a rebel who forms an unlikely friendship with Rachel Amber in a dramatic new story in the BAFTA award winning franchise. Life is Strange 2 Episode 1 required to play. Episodes 2 to 5 are available for individual purchase on release. To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar: -. All 13' MacBook Pros released since 2016. This video will show you how to get Life Is Strange Before The Storm Farewell for free on PC. You will learn how to download Life Is Strange Before The Storm.
Life is Strange |
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Developer: Dontnod Entertainment This game has unused graphics. |
Life Is Strange is an episodic game where you take the role of Maxine 'Max' Caulfield, as she investigates the disappearance of Rachel Amber, a popular Blackwell student, and the strange events that begin happening in the town. Max gains the supernatural ability to rewind time, giving the player the ability to make different decisions based on things you learn.
- 2Unused Text
- 3Unused Audio
- 4Oddities
Life Is Strange Episode 2 Download Mac Os
Sub-Pages
Episode 1: Chrysalis 'When a door closes, a window opens... Or, something like that.' |
Episode 2: Out Of Time 'Since you're the mysterious superhero... I'll be your faithful chauffeur and companion.' |
Episode 3: Chaos Theory 'I was eating those beans—are you fucking insane? I WAS EATING THOSE BEANS!' |
Episode 4: Dark Room 'Welcome to the end of the world, ladies.' |
Episode 5: Polarized 'Time to change time...' |
Revisional Differences Changes made across episodes and with the Physical Release Patch |
Unused Text
Life Is Strange All Episodes
Unused Text meant to be used across all episodes.
HUD.INT
There is no instance where this text is shown. when the player is unable to leave the area, the text is instead faded out.
Unused Audio
General Voice Lines
Located inside VO_ACT_GEN_Max.STM.pck and VO_ACT_GEN_Max.INT are voice files and their unused subtitles, intended for general usage throughout the episodes.
Many of those were never utilized.
Audio: | Cue: | Line: |
---|---|---|
Act_GEN_AngerDisagreement_Max_30= | 'No way' | |
Act_GEN_AngerDisagreement_Max_40= | 'Are you serious ?' | |
Act_GEN_AngerDisagreement_Max_120= | 'You gotta be kidding me!' | |
Act_GEN_BoredomDisappointment_Max_10= | 'This blows.' | |
Act_GEN_BoredomDisappointment_Max_30= | 'Just great.' | |
Act_GEN_BoredomDisappointment_Max_80= | 'Well…' | |
Act_GEN_BoredomDisappointment_Max_150= | 'Duh' | |
Act_GEN_NegativeSurprise_Max_10= | 'Damn!' | |
Act_GEN_NegativeSurprise_Max_20= | 'Damn it!' | |
Act_GEN_NegativeSurprise_Max_100= | 'Rats!' | |
Act_GEN_NegativeSurprise_Max_220= | 'NO!!!' | |
Act_GEN_NotWorking_Max_10= | 'It won't work' | |
Act_GEN_NotWorking_Max_20= | 'This does not work' | |
Act_GEN_NotWorking_Max_30= | 'No can do' | |
Act_GEN_NotWorking_Max_60= | 'Not gonna happen ' | |
Act_GEN_NotWorking_Max_70= | 'Well, this isn’t working' | |
Act_GEN_NotWorking_Max_90= | 'I best try something else' | |
Act_GEN_PositiveSurprise_Max_10= | 'Wowser!' | |
Act_GEN_PositiveSurprise_Max_20= | 'Awesome.' | |
Act_GEN_PositiveSurprise_Max_30= | 'Oh yes.' | |
Act_GEN_PositiveSurprise_Max_50= | 'Hella yes!' | |
Act_GEN_Useless_Max_10= | 'I don't need to do this' | |
Act_GEN_Useless_Max_20= | 'No need for this' | |
Act_GEN_Useless_Max_30= | 'This is useless' | |
Act_GEN_Useless_Max_70= | 'Max, this is pointless' | |
Act_GEN_Useless_Max_80= | 'Stop, Max' | |
Act_GEN_Useless_Max_90= | 'This is worthless' |
These lines go unused as each location has its own set of unique idle dialog.
Audio: | Cue: | Line: | Note: |
---|---|---|---|
Act_GEN_Idle_Max_10= | 'Yep, I'm bored now' | ||
Act_GEN_Idle_Max_20= | 'Boring' | ||
Act_GEN_Idle_Max_30= | 'La dee da, la dee da' | ||
Act_GEN_Idle_Max_40= | 'I’m just chilling like a villain' | ||
Act_GEN_Idle_Max_50= | 'So I guess I’ll just chillax for awhile' | ||
Act_GEN_Idle_Max_60= | 'How long can I stand standing here ?' | ||
Act_GEN_Idle_Max_70= | 'If time is like a river, I’m stuck here' | ||
Act_GEN_Idle_Max_80= | 'What to do, what to do…' | ||
Act_GEN_Idle_Max_90= | 'Max, you need to stop talking to yourself. Agreed ?' | Max answers to herself with 'Yes', which is not included in the subtitle. | |
Act_GEN_Idle_Max_100= | 'Tick tock, tick tock, tick tock…' | ||
Act_GEN_Idle_Max_110= | 'That’s all she wrote, folks' | ||
Act_GEN_Idle_Max_120= | 'It’s great to watch the world pass you by...' | ||
Act_GEN_Idle_Max_130= | 'I’d love to stand in this spot forever' | ||
Act_GEN_Idle_Max_140= | 'And then inertia set in' | ||
Act_GEN_Idle_Max_150= | 'If I took a selfie now, it would be a still life' |
In the final game, objects and optional photos in Max's possession are unaffected by her powers.
The inclusion of this dialog is rather strange, as it did not exist in the What If Prototype, and the entire plot hinges on Max being able to keep objects when she rewinds.
Audio: | Cue: | Line: |
---|---|---|
Act_GEN_PhotoRewind_Max_10= | 'Aw shit, my photo vanished!' | |
Act_GEN_PhotoRewind_Max_20= | 'Man, there goes another Pulitzer!' | |
Act_GEN_PhotoRewind_Max_30= | 'Damn, I wanted to keep that picture!' | |
Act_GEN_PhotoRewind_Max_40= | 'Are you kidding me? I wanted that shot!' | |
Act_GEN_PhotoRewind_Max_50= | 'I totally lost that picture forever.' |
Oddities
DVD Cover Textures
A model of a stack of DVD Cases uses concept art as textures.
Life Is Strange 2 Download
Column 1 | Column 2 | Column 3 | Column 4 |
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Row 1 | |||
Row 2 | N/A | ||
Row 3 | N/A | N/A |
Polaroids in Chloe's Room
Some of the Polaroids in her room are reused concept art and stock images, dating back to the earliest known points of development.
Column 1 | Column 2 | Column 3 | |
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Row 1 | N/A | N/A | |
Row 2 | N/A | N/A | N/A |
Row 3 | N/A | N/A |
Life Is Strange Episode 2 Walkthrough
The Life is Strange series | |
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Windows | Life is Strange • Life is Strange: Before the Storm |